mirrorbird(01:44:34)
having a FOR-loop in your loader is probably bad sign, we should bootstrap that
silencer(01:44:33)
It's always the emulator's fault!
mirrorbird(01:44:10)
the FOR...NEXT loop of 6 is deciding whether we can store 6 worlds in memory (you have 128K) or must load them one at a time from tape. it's horrible. it works. (unless you are Dunny's shitty emulator)