Agemixer(08:08:27)
yes its sin/cosine, pretty easy maths for 2D, not necessarily 3D maths needed
Agemixer(08:07:41)
it is basically about: you move vector points to shape the thing, then add more plits between lines and make it more diverse looks
juN3bula(08:07:32)
and with some magical trick you can make it rotate as coder?
Agemixer(08:06:37)
you can move any points and you can move objects separately, or the wanted points
juN3bula(08:06:15)
but if i make logo like that it sure not just pixel art?
juN3bula(08:05:36)
but yes thank you, im really in to this kind of thing, seriously love vectors
Agemixer(08:05:32)
look inverted. the image is rendered as diff data to screen pixels, then the whole screen is just rudely EORfilled, makes the vector objects filled vectors automagically