Agemixer(21:48:11)
For c64 coders.. instead of "bad line" i'd suggestbusing terms like "charfetch" (Vic DMA for character fetch scanline), aswell for sprites, "spritefetch" as short.
Agemixer(21:28:55)
not musician's fault... it is the demo coders requirement the music player is called only once per screenframe.
Agemixer(21:25:00)
50fps uf update speed is the base culprit for that roughness (of tempos)
Agemixer(21:23:19)
Hmm "Turbo flight" should otherwise play faster byt those old c64 editors speed settings are very rough and that editor did not support funktempo for half counts of speed (tempo)