EZH(15:36:40)
When I worked in iPhone gamedev, in 2008-2010, I initially loathed the idea of achievements, that came from consoles like x360 to iOS frameworks
Rapture(15:36:17)
without competition "oh you only have 43% in the game? LOL, bro, the game goes to 291% to finish it! loser!"
Rapture(15:35:48)
as autist, the need to perfect games is high, but I withstand it. no time to waste of senseless choring and grinding in games. ugh. gaming in 80s 90s was so much more cozy and relaxing and whatnot. hehe.
Rapture(15:35:09)
what do you think about steam achievements ezh?
Rapture(15:34:53)
only for kiddy nerdy geeks hardcore gamesr
Rapture(15:34:41)
esp for getting trophies and achievements. no thanks
EZH(15:34:17)
If make game for local audience, they have a lot more of that
Rapture(15:34:02)
DB GT and super and Kai are meaningless.
EZH(15:33:50)
JRPGs are the results of several iterations of making their beloved Wizardry formula more accessible, yet they still think that heavy grinding and cruel encounters are the norm, just toned down so us plebs would buy their stuff