Agemixer (09:22:27) but define "reasonable"...
Agemixer (09:22:10) but if vectors... well it engages too much CPU anyway for some reasonable FPS i guess
Agemixer (09:21:22) FLI is normally a data hog as drawn geaphics
juN3bula (09:16:05) okey, too much for me ^^
Agemixer (09:15:06) Perhaps REU only. Lol
Agemixer (09:14:17) FLI animation mode! Oh noeees
Agemixer (09:13:22) bitmap+s
Agemixer (09:12:59) except that doubles the amount of RAM requirement for bitmap
Agemixer (09:11:58) and would be 2x1 of pixel sized then, unless i make it "drazlace" mode to simulate a hires picture but in multicolors
juN3bula (09:10:05) exelent
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