Agemixer(00:10:00)
CMP #7, BCC loop = if (n<7) then goto loop
mirrorbird(00:08:51)
"up the wazoo", a nice piece of brit slang for you. i don't know what a wazoo is (arse??) but something up the wazoo is annoyingly everywhere, uncontrollable
mirrorbird(00:08:03)
branch if not equal. yeah in z80 it's JNZ or something (jump if nonzero)
Agemixer(00:07:29)
and BNE *+2 goes to the following code in any case
mirrorbird(00:07:13)
"I'm not calling anything at all at the moment though, everything is unrolled up the wazoo, which is why I need to save some memory" -- ok this i understand. probably got a separate draw routine for every single 'sprite'.