Agemixer (01:26:48) DAW designers had to tackle with those.
juN3bula (01:26:45) but you where talking samples got it
juN3bula (01:26:26) going too spiritual for me never know
juN3bula (01:26:06) yes i think there was data we can not hear
Agemixer (01:25:31) Todays algos get it back down to 44,1kHz if i'm not misunderstood, 96 kHz was some midtime workaround i GUESS..
juN3bula (01:25:02) ahh ik interesting
Agemixer (01:24:10) not 22 kHz i mean
Agemixer (01:23:54) So we can't hear that sampling buzz. There's a reason why 44kHz, not 2kHz: one sample defines a half a freq cycle
juN3bula (01:23:28) i only remember those high audios cd had 96 ore something like only dogs hear
juN3bula (01:22:47) ahh k
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A history of play requests for song Pinball illusions menu