mirrorbird(00:41:11)
faster. Windows (back then) was a whole layer on top of DOS. it's like you're in DOS and you say "run this DOS program called Windows" which then takes over. so it is doing more work => slower
Rapture(00:41:05)
ah, so more RAM available and other resources?
mirrorbird(00:40:46)
because it ran in DOS, with no Windows loaded
Rapture(00:40:15)
but why can doom be faster than slow win3.11 games
mirrorbird(00:39:52)
"look what we can run on the desktop now"
mirrorbird(00:39:38)
oh yeah Doom for Win95 was a big demo project they showed off
mirrorbird(00:39:27)
Microsoft wanted a slice of that tasty DOS GAME PIE so they made Win95 more game-friendly with DirectX. which later became XNA / Xbox, and now it's something else, i don't know what it is now, arf
Rapture(00:39:16)
but doom via MSDOS was quite fast?